- Does Trap Dmg Stack With Dark Pact 2
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For a spell trap or magic device trap, the base CR is 1. The highest-level spell used modifies the CR (see Table: CR Modifiers for Magic Traps). Average Damage. If a trap (either mechanical or magic) does hit point damage, calculate the average damage for a successful hit and round that value to the nearest multiple of 7. Mar 15, 2015 -Slark- Its all about landing the silence on him and dust. Be wary of Dark Pact, it can purge your silence and dust. It does have a notable animation however and if you catch him by surprise you can mow him down because he is squishy.So basically land your silence and if he didnt have dark pact prepped, hes as good as dead. Dust makes his ult a.
Create Trap
(Races of the Dragon)- Dark Pact deals a lot of single hits when it chains off of the skeletons and this gives us a luxury to not sacrifice our ES by Eldritch Battery for mana sustain. Here is the list of key skill gems you should know when to pick as a Witch:-Dark Pact (requires lvl 28, available from act 3)-Energy Leech (requires lvl 31, available from act 3).
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Conjuration
Level:Sorcerer 1, Wizard 1,
Components:V, S, M,
Casting Time:
Does Trap Dmg Stack With Dark Pact 2
1 full roundRange: Medium (100 ft. + 10 ft./level)
Effect:
Does Trap Dmg Stack With Dark Pact 1
One trap; see textDuration:
Does Trap Dmg Stack With Dark Pact Lyrics
12 hoursSaving Throw: No
Spell Resistance: No
Does Trap Dmg Stack With Dark Pact 3
Does Trap Dmg Stack With Dark Pact Free
You throw a small gear, and when it hits the ground a trap springs up at the place you designate.
You create a CR 1 trap selected from the following list: basic arrow trap, fusillade of darts, scything blade trap, or spear trap (DMG 70-71).
You can locate the 5-foot-by-5-foot trigger in any square of your choice within the range of this spell.
Once create trap is cast, the trap is active and ready to be sprung, with every design feature installed.
Material Component: A miniature bronze gear.
You create a CR 1 trap selected from the following list: basic arrow trap, fusillade of darts, scything blade trap, or spear trap (DMG 70-71).
You can locate the 5-foot-by-5-foot trigger in any square of your choice within the range of this spell.
Once create trap is cast, the trap is active and ready to be sprung, with every design feature installed.
Material Component: A miniature bronze gear.